Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
After a four or five robbings any Brigands that last that long will usually find a sword of some type. Usually this is a sabre because fencers are their most regular prey as they often wander around lonely backroads looking for a fights most of the time. They also usually build or buy (or steal) a better crosbow and their accuracy and skill have both improved with practice.
Évolue à partir de : | Brigand |
---|---|
Évolue en : | |
Coût : | 29 |
PV : | 48 |
Mouvement: | 9 |
XP : | 150 |
Niveau: | 2 |
Alignement : | chaotique |
ID | Human Raider |
Capacités : |
sabre tranchant | 5 - 5 corps à corps | ||
crossbow perforant | 13 - 2 à distance |
Résistances : | |
---|---|
tranchant | 100% |
perforant | 100% |
contondant | 100% |
feu | 100% |
froid | 100% |
sacré | 100% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | - | 100% |
Caverne | - | 100% |
Collines | - | 100% |
Eau peu profonde | - | 100% |
Eau profonde | - | 100% |
Forêt | - | 100% |
Forêt de champignons | - | 100% |
Marais | - | 100% |
Montagnes | - | 100% |
Mur de caverne | - | 100% |
Neige | - | 100% |
Prairie | - | 100% |
Sable | - | 100% |
Village | - | 100% |